Canvas GFX announced the release of a significant update to Canvas X Draw (macOS Edition), delivering substantial performance enhancements, memory management improvements for macOS Sequoia, usability upgrades, and a host of bug fixes aimed at improving the creative experience for professional and enthusiast users alike.
The new version has been engineered to run more efficiently across a wide range of macOS systems. Even when operating under Rosetta, the application demonstrates stable memory usage with no detected leaks during profiling. These improvements translate into smoother long-session performance and a more responsive user interface.
“This update reflects our commitment to ongoing optimization and platform support,” said Phil Landman, CTO of Canvas GFX. “We are committed to ensuring that Canvas X Draw for macOS users can rely on a fast, stable, and enjoyable experience—regardless of how intensively they work.”
Key Improvements in the Latest Release
- Enhanced memory management for improved performance during extended use
- Clear visual indicators to highlight modified documents
- Restored Option + Tab shortcut for Zoom In
- Adjustable layout boxes for easier layer navigation
- Better alignment between text and vector objects
- Improved PNG compatibility
- Faster response when editing nodes in Extrude effects
Notable Fixes and Stability Enhancements
- Resolved crashes related to text, object shadows, and imported PDF files
- Improved UI stability with older or heavily edited documents
- Added App Extensions to fix file preview issues in macOS Sequoia
- Corrected quitting behavior on macOS 15.2
- Eliminated delays caused by memory leaks in long sessions
- Fixed display issues with gradient fills and master page text
- Improved consistency of modifier key behavior across tools
The latest release is available now and is a free update for all current Canvas X Draw (macOS Edition) users.